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โ08-28-2025 11:33 PM in
A Series & Other MobileHello Samsung Support Team,
My name is Mohammadamin, and I am a Galaxy A35 user. I would like to request real-time blur (Live Blur) for all UI elements.
Currently, only some parts like the Quick Panel and Volume Panel have static blur, while most menus and pop-ups remain flat. The device is capable of handling real-time blur smoothly and efficiently.
Providing full real-time blur across all UI elements would greatly improve the visual experience and make One UI more consistent.
Thank you for considering this request.
Mohammadamin
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โ08-29-2025 02:19 AM (Last edited โ08-29-2025 02:28 AM ) in
A Series & Other MobileWould not expect A series to get real time blur, ever, unfortunately.
No real time blur is a deliberate choice to save on processing power, which is crucial in devices with lesser chipsets.
Beyond the performance aspect, Samsung as a company is wise to maintain distinctions between the low-end and high-end.
The A series and S series don't have all the same features for the same reason base model and fully loaded vehicles don't have all the same features.
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โ08-29-2025 04:04 AM in
A Series & Other Mobileyes you can, please upgrade from A35 to S35 later in 2035
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โ08-29-2025 05:03 AM in
A Series & Other MobileHey! If you're working on real-time blur effects for the Galaxy A series, there are a few things to keep in mind โ especially when it comes to app development on mid-range devices.
Device Limitations
The Galaxy A series (especially the lower and mid-tier models) often lacks dedicated hardware acceleration for advanced graphical effects like real-time blur, which is more common on flagship devices like the Galaxy S or Z series.
This doesn't mean it's impossible โ but you may hit performance limitations, especially when trying to apply Gaussian blur or similar effects on live views or UI elements.
Development Tips
If you're developing an app and want to implement real-time blur on Galaxy A devices:
Use RenderScript or GPU shaders (if supported)
RenderScript was deprecated, but some older devices still support it. Otherwise, OpenGL ES or Vulkan with fragment shaders can be used for real-time blur effects.
Consider Static Blur Alternatives
You can blur a bitmap in the background and update it occasionally, which simulates a "real-time" effect without the performance hit.
Use Framework Support (if available)
In newer Android versions (Android 12+), there are native APIs like RenderEffect.createBlurEffect() and View.setRenderEffect(). These may or may not work efficiently on Galaxy A devices depending on the GPU.
Test on Target Devices
Real-time effects can vary widely in performance even within the same Galaxy A line (e.g., A12 vs. A54). Always test on the actual device you're targeting.
Alternative Libraries
If you're building a UI-heavy app and want a smooth blur, consider:
BlurView library (uses RenderScript or OpenGL)
GPUImage for Android
Compose UI + Modifier.blur (for Jetpack Compose apps)
Final Thoughts
If you're doing this as part of an project targeting a wide range of devices, it's usually best to make blur effects optional or adaptive based on device capabilities. That way, users with lower-end Galaxy A devices still get a smooth experience.
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โ08-29-2025 06:40 AM in
A Series & Other MobileI am a programmer myself and have tested several apps with real-time blur UI on various low-end devices. I even installed a ported ROM from S22 on Galaxy A20 and all the blurs were rendered well without lag or bugs
This software weakness in the non-Z and S series hurts my heart.
But I think the Galaxy A73 5G had this feature.
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โ08-29-2025 07:00 AM (Last edited โ08-29-2025 07:00 AM ) in
A Series & Other Mobileohhh ok, so it's definitely samsung limit premium feature only for more expensive phone
regarding A73, so the thing is 2022 no S22 FE, so i am pretty sure A73 was built for S22 FE, so kinda make sense if A73 had live blur, thanks to no S22 FE
now A7x series is dead, no A74, no A75. Only S FE line, so if someone wanna live blur normally just grab S FE
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โ08-29-2025 07:45 AM (Last edited โ08-29-2025 07:46 AM ) in
A Series & Other MobileThe reason it's unlikely to happen is that it doesn't make financial sense for Samsung. There is no company in the world (aside from those temporarily operating at a loss to break into a market) that willingly gives you more for less.
Any second-tier device is going to be limited, artificially or otherwise, because the primary purpose of any company is to generate as many dollars as possible.
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โ08-29-2025 01:51 PM in
A Series & Other Mobile
I even tested the combination of liquid glass(Like iโOโS 26 ) and real time blur on my phone and it worked well.
Dear Samsung, I'm sorry ๐
How old are you guys?
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โ08-29-2025 08:10 PM in
A Series & Other Mobilepersonally live blur isn't a big deal for me, that's why i prefer A series. Definitely my next phone of couple years will be either S series Galaxy phone or any other flagship from other brand (haven't decide yet), but my phone still going strong
i am 30s, 32 to be exact, how about you?
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โ08-29-2025 11:07 PM in
A Series & Other MobileBlur has always been a priority for me and I noticed this major flaw when I bought the A35, I wish I had bought the S24fe ๐๐
Im 17 ๐ค๐