Original topic:

Samsung Dex

(Topic created: a week ago)
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userlX4bp9zf1U
Astronaut
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Gaming

Hello Samsung DeX Engineering & Product Team,

Iโ€™d like to propose a technically feasible enhancement to Samsung DeX that originated as my own idea, with technical structuring and refinement assisted by AI-based analysis.

Proposal:
Allow the Galaxy phone to function as a virtual game controller while DeX is active.

This would require no new hardware and would leverage existing Android and Samsung frameworks.


Technical Overview

1. Virtual HID Gamepad Layer

  • Implement a virtual HID (Human Interface Device) game controller within DeX
  • Expose input via standard Android APIs:
    • InputDevice.SOURCE_GAMEPAD
    • SOURCE_JOYSTICK
    • MotionEvent.AXIS_*
  • Ensure compatibility with existing Android games without developer-side changes

2. Input Mapping Engine (Phone โ†’ DeX)

Use the phone as the input surface while DeX runs on the external display.

Supported Inputs

  • Touchscreen โ†’ virtual buttons / analog sticks
  • Multi-touch โ†’ simultaneous inputs
  • Accelerometer & gyroscope โ†’ steering / motion controls
  • Haptics โ†’ vibration feedback from games
  • Volume buttons โ†’ optional remappable inputs

Profiles

  • Default universal gamepad layout
  • Per-app input profiles
  • Manual remapping UI

3. UI / UX Implementation

  • DeX Quick Panel toggle:
    โ€œUse phone as controllerโ€
  • Phone switches to:
    • Fullscreen controller UI
    • Auto-rotation lock
    • Low-latency input mode
  • DeX desktop receives inputs as a standard controller device

4. Transport & Latency

  • Primary path: USB-C (direct, near-zero latency)
  • Secondary: Wi-Fi Direct / local loopback
  • Avoid Bluetooth to reduce latency and pairing complexity

5. Security & App Isolation

  • Controller input sandboxed to active DeX session
  • App-level permission gating:
    • โ€œAllow virtual controller inputโ€
  • No background input injection outside DeX

6. Backward Compatibility

  • Graceful fallback if a game doesnโ€™t support controllers
  • Keyboard/mouse remains available
  • External controllers supported simultaneously

Strategic Impact

  • Positions DeX as a console-class experience
  • Removes friction for casual gaming
  • Differentiates Samsung from stock Android desktop modes
  • Increases DeX usage time and ecosystem value

This feature represents a software-layer enhancement built on existing Android input systems and Samsung DeX architecture.

Thank you for considering this proposal.

Best regards,
Saul

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CEParsons
Black Hole
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Gaming
You have reached a user-to-user tech support forum for Samsung devices. No one in charge is decision-making at Samsung monitors this forum and users here are generally not employed by Samsung.

You can reach out to Samsung directly by visiting the support tab in this app and navigating to Send Feedback.
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